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Topics - daveyd

#1


Dragon Fin Soup is an RPG in development for PC/Mac/Linux as well as Sony consoles set in a dark fairy-tale inspired world.  It has turn-based combat where enemies move simultaneously (plays similar to Chocobo's dungeon). There's going to be two different game modes. Story Mode plays more like a traditional RPG. Survival Mode plays like a classic roguelike with permanent death. The 1st adventure begins with Red Robin, a cheerful yet raging alcoholic young woman with a troubled past who earns a living as a bounty hunter.  The game has already passed their initial funding goal and if certain stretch goals are met there will be expansions with additional playable characters. 

I figured this might appeal to some Mage's Initiation fans, but since it's not exactly an adventure game I didn't want to post about it in the adv. game KS thread. 
#2
I'm backing this game on Kickstarter:  http://www.kickstarter.com/projects/698883673/unrest-an-unconventional-rpg-set-in-ancient-india?ref=live  I figure a lot of Mage's Initiation supporters may be interested in this.  The game is an adventure / RPG hybrid set in an Ancient India (with fantasy elements) and emphasizes player choice and story over combat (which will be rare, usually avoidable and have realistic consequences).
#3
Mage's Initiation Forum / Demo comments
March 21, 2013, 11:21:04 AM
Just completed the demo.  Not much to say about the non-combat part it but it's good for an introduction. 

The combat took a bit of getting used to, but overall was pretty good for an early alpha demo.  I think my only frustration was when D'Arc got completely surrounded by enemies.  While the #3 spell could prevent this, I found that if I didn't have enough mana for it it was basically game over.  I couldn't consume the mana potion when I was being bludgeoned from all sides / couldn't run away.    I suppose it is realistic but still a bit frustrating when there's no way out.  I don't know if some sort of roll / dodge option could be implemented to help with this. 


I'm also curious what Strength will do since there wasn't any melee attack option.  Are there plans to implement a melee attack of some kind?  I think it would be good if there was one; I know D'Arc is a mage, not a warrior, so perhaps make it much weaker than spells or simply stun the enemies so the player always has a strong incentive to use magic. 


Anyway, I'm really looking forward to the game. 
#4
Mage's Initiation Forum / Stuck in the demo
March 20, 2013, 11:21:45 PM
I'm embarrassed to say it, but I'm baffled on what to do in the demo.  I know I need to get the clear gem from the reading hall but I can't figure out how to get it.  Probably missing something really obvious but for the life of me I can't see what it is.