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Messages - GrandMasterJR

#1
Mage's Initiation Forum / Re: This game is dead, right?
September 09, 2016, 01:09:52 PM
I personally would have you guys take an additional 3 years and make a truly incredible game, then have it rushed and buggy and feeling unfinished. I'm glad you're taking the former approach to really polish the game! Excited to play the beta soon!
#2
Mage's Initiation Forum / Re: Thoughts on the demo
March 16, 2013, 10:07:12 AM
I saw that there was ASWD controls but didn't really try them out yet, I also saw you could switch which mouse button did which control, but once again hadn't tried it out yet. To me if just seems like there could be some really cool boss fights using this system. If an enemy had an area spell that took them ~2 seconds to cast type thing (or whatever time is needed to allow you to run out). I really think it will be interesting to see what you guys have come up with for the different monsters, (and mage classes) to really give them a unique feel and playstyle and strategy involved.
#3
Mage's Initiation Forum / Thoughts on the demo
March 15, 2013, 02:39:21 PM
Overall fantastic demo! Combat took a minute to get used to (kept mixing up left and right click for their intended use - so I found myself casting many spells in the direction I wanted to run, and running at the enemy, lol), otherwise it was interesting and fun. I can imagine that some really unique enemies/fights could be utilized by that system.

The only things that really stuck out to me... was that there was no explination of what the stats did. I would like to be able to mouse over the different stats and have a bit of an explination of how they affect D'arc explained. Along the same lines, when you level up, I would like to see both + and - buttons with a checkmark to confirm your changes. This way you could mess around a bit with how you'd like to place your stats, see what it looks like, change it if you want, and then save the changes.
#4
Mage's Initiation Forum / Re: Any Updates?
November 01, 2012, 10:33:03 AM
Thanks for the update! That's cool that you guys are putting a lot of thought into how the stats and such work. That was something that was always exciting in Quest for Glory when you had those ... "If I was a magic user, not a fighter, I would have solved that quest differently." Moments. So making the different "schools" of magic feel unique will give it that replay-ability that we all love, with that desire to find different ways to solve problems and such.

I already pre-ordered, but if you do a kickstarter, consider me signed up!
#5
Mage's Initiation Forum / Any Updates?
October 29, 2012, 04:25:55 PM
Really excited for this game, pre-ordered a while ago, and I keep checking back to the site and facebook page for updates. Any updates on how things are going? or... What stage of development you're at? Any idea of an approximately season/year for release?

Love your work!