Himalaya Studios - Adventure Games Forum

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Topics - GameDevChris

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36
General Forum / Donations - So You Want To Be a Donor?
« on: April 07, 2011, 07:26:55 AM »
Hello, everyone! We've set up a PayPal "donate" button for Himalaya Studios, so that anyone who wishes to make a financial contribution (of any amount) to help offset our commercial development costs (as well as potential licensing fees) is able to do so.

A few caveats:

1) We'll be unable to return or refund any donated money to donors, regardless of whether a game project in development is released, canceled, or remains indefinitely unfinished. This is also the case if the company is dissolved or otherwise ceases to exist in the future, for some reason. If you're uncomfortable with this prospect, but still wish to help us financially, please purchase a copy of Al Emmo, Postcards from Anozira, or another games on the Himalaya Studios site instead, so that you'll be getting something tangible for your contribution.

2) Donations are considered an act of good will. They're not treated the same way as a purchase. Please understand that donating money to us won't entitle the donor to receive a copy of any commercial Himalaya Studios game (or anything else tangible).

3) All donation funds will be put towards Himalaya Studios' company maintenance and commercial game development costs. We also promise not to spend the cash on a new yacht.

4) Donors won't be treated like company shareholders. Donating won't allow contributors any leverage over how a particular game is designed or how the company is run.

Having said that, any donations received will be gladly welcomed and put to very good use. They'll allow us better negotiating abilities; will offer us the chance to hire more workers; and ultimately will allow us to finish developing games faster. So, without further ado...



Thank you for any amount of support!

37
Mage's Initiation Forum / Welcome to the Mage's Initiation Forum
« on: February 23, 2011, 09:59:58 PM »
Hello, everyone!

This forum is where discussion of our newly announced game, "Mage's Initiation: Reign of the Elements" will take place.

First, a bit of information about the upcoming title. Based on the poll we conducted in the General Forum some years ago, as well as general fan feedback, we're taking this game in much more of a classic Sierra-style direction, but with higher resolution backgrounds and detailed pixel-art characters. Mage's Initiation will maintain the same charm that made the classic Sierra adventure games memorable, but without all the frustrating parts, such as dead-ends and over-reliance on trial and error, eliminated.

It's going to be a Point & Click adventure game which includes Role-Playing and character-building elements. It will be very similar in style to Sierra's Quest for Glory series with a series of unique spells for each character class, and a complete battle system. The background artwork of locations you can travel to are very reminiscent of King's Quest games of the 90's, as well..

D'Arc is sixteen years old. He has trained extensively in the elemental arts for the past decade of his young life, under the discerning eyes of the Mage Masters of Iginor. Confined to an existence of academics and magical mastery in their towering hall, the inquisitive initiate often wonders what it would be like to set foot outside in the world that he has been secluded from; a world that his Masters deeply shun.

As with all young Mages in training, D'Arc's moment of initiation arrives and he is summoned to the Hallowed Hall, where the four Mage Masters put him to the test. D'Arc is tasked with completing three quests which will test his magical and mental strength to full capacity.  He must return to the Mage's Hall bearing a symbol of proof that he has conquered each task:  a lock of hair from banished priestess, the unspoiled shell of griffon's egg, and the horn of a trihorn.

Join D'Arc on a perilous journey across the medieval land of Igninor. Brave the perilous forest where redcap goblins stalk. Trek across a barren and lawless desert wastelands. Navigate over vast bodies of water where evil masquerades as beauty. And ascend beyond the lofty mountain peaks where the hostile race of Flyterians dwell.  It is time for D'arc to prove himself. Succeed and he shall be initiated as a fully-fledged Mage, gaining the respect of his Masters and peers. Fail and nobody shall remember his name. Do you have what it takes to become a Mage?

The game allows you to play as one of four Mage character classes, based on the elements (Water, Air, Fire, and Earth). Each Mage class has a range of different spells at his disposal and a unique personality to aid in negotiating puzzles and overcoming adversities. However, rather than selecting a class at the beginning of the game, your element will choose you, in-game, depending on your decisions and behaviour.

Mages Initiation: Reign of the Elements will be a full-length title with a beginning, a middle, and an end. We are also reintroducing death scenes (something largely omitted in Al Emmo) and we have some gruesome and creative ones!

We are currently anticipating that the game will be released in late 2012.

As a special offer, we are reserving pre-orders for Limited Edition copies of "Mage's Initiation: Reign of the Elements". The Limited Edition is an exclusive collector's item that contains high-quality packaging, an artistically designed game disc, a printed map of the land of Iginor, an archaic spell book page, 3 character trading cards, a Mage's Initiation poster, and a bonus FREE KQ3 Redux poster!

The Limited Edition packaging and bonuses will no longer be available after the promotional period ends. Absolutely no advance payment is required to reserve a pre-order of Mage's Initiation: Reign of the Elements. Notification to make payment will be announced only when the game is nearing its release date.

Please note that pricing is To Be Announced. (We request that only customers who genuinely intend to pre-order the Limited Edition put their name on this list. For general information on the game, please join the Himalaya Newsletter instead).

To learn more about "Mage's Initiation: Reign of the Elements" and this special announcement offer, visit The Mages Promo page.

38
General Forum / New Himalaya Game: Postcards from Anozira
« on: August 02, 2010, 07:00:29 AM »
We've released a new game based on Al Emmo and set in the land of Anozira. It's called "Postcards from Anozira".









The game is a "straight" Hidden Object Game (meaning, it's not an Interactive HOG with adventure-game elements), which we started developing mainly as an experiment to see how efficiently the Adventure Game Studio engine could handle this type of game. (As far as I'm aware, this is the very first HOG ever developed in AGS?)

The game costs $9.99 USD. It's exclusive to Big Fish Games. Be sure to check it out!

You can read more detail and view some screenshots at the links below:

1 Hour Free Trial (98 MB)


Al Emmo's Postcards from Anozira Information

Try It & Buy Game links

39
General Forum / What type of game would YOU like to see next?
« on: June 23, 2007, 06:40:57 AM »
Hey, all,

I'm curious about the general consensus on what type/style/genre of game, fans would like to see next from Himalaya Studios.

Feedback on the game resolution and interface etc. would also be appreciated.  Do YOU prefer games rich in dialogue with narrator speech that include descriptions for everything? Or do you prefer the more simplified interfaces of newer adventure games like Syberia?  Please do let us know!

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