Just to clarify a few things:
-The splash screen at the beginning of the demo does mention that you can use the WASD and arrow keys for movement, as well as toggle left and right clicking.
-Raising your stats in the demo doesn't actually have any affect on your spells. However, in the final game, your spells will aim more accurately if you have a higher Intelligence stat, as DrJones mentioned.
-In the demo, the 4th wave goblin pack pretty much swarm you all at the same time. But there are actual formations the enemies can use (which are already programmed) where some of them will evade you or wait on the sidelines while only one or two attack. Perhaps a difficulty slider could simply alter the number of simultaneous attackers? That is, if the "difficulty" slider bar is on the easiest setting, there will only ever be one main attacker. But if it's on the hardest setting then it will be an all-out, white-knuckled brouhaha where it's every opponent for himself. That means that the kind of combat seen in the demo would represent the absolute hardest setting in the game.
-We're gathering all crash reports and working on them. If you run across any more, keep them coming!
-The splash screen at the beginning of the demo does mention that you can use the WASD and arrow keys for movement, as well as toggle left and right clicking.
-Raising your stats in the demo doesn't actually have any affect on your spells. However, in the final game, your spells will aim more accurately if you have a higher Intelligence stat, as DrJones mentioned.
-In the demo, the 4th wave goblin pack pretty much swarm you all at the same time. But there are actual formations the enemies can use (which are already programmed) where some of them will evade you or wait on the sidelines while only one or two attack. Perhaps a difficulty slider could simply alter the number of simultaneous attackers? That is, if the "difficulty" slider bar is on the easiest setting, there will only ever be one main attacker. But if it's on the hardest setting then it will be an all-out, white-knuckled brouhaha where it's every opponent for himself. That means that the kind of combat seen in the demo would represent the absolute hardest setting in the game.
-We're gathering all crash reports and working on them. If you run across any more, keep them coming!