Recent posts

#41
No problem. :)
#42
Mage's Initiation Forum / Re: Starting screen resolution
Last post by GameDevChris - March 20, 2019, 08:01:04 AM
Glad to hear you managed to sort it out. And yes, v1.1 is also available from the Humble site. Just log in there and the game links should be updated to the latest v1.1 build of the game.
#43
Mage's Initiation Forum / Re: Help with Brashem proof *s...
Last post by GameDevChris - March 20, 2019, 07:51:24 AM
Yeah, that's likely an oversight. You're not meant to be able to reveal Brashem's camp with the potion or talk to him after discovering the redcap goblin's camp.

You're meant to initiate this in Task 2. I'll make sure that the Transparent Trickery potion gets removed from the player's inventory when the player discovers the redcap camp for the next patch. Thanks for the heads up!
#44
Mage's Initiation Forum / Re: Lone Island palace treasur...
Last post by GameDevChris - March 20, 2019, 07:12:04 AM
It was the crab that beheaded the previous initiates, as is seen when D'arc loses his battle with it.

Amun-Cul easily allows D'arc to win this fight, as she is very powerful - certainly far more magically experienced that a novice. But she wants him to believe he got the upper hand because smuggling the artifact out of the palace is the only way that she can be freed from her imprisonment.

Why a dagger? Because putting herself at D'arc's mercy will build his trust when seeing her in vulnerable state. The chance of being killed is a calculated risk that she takes. Relying on D'arc's training to kick in and for him to do the moral thing. But either way, through death or otherwise, she still gets a chance to escape her imprisonment.
#45
Mage's Initiation Forum / Re: Script Error in Manor - wh...
Last post by GameDevChris - March 20, 2019, 06:12:11 AM
I tested this in v1.1 with your savegame (turned the voice volume down prior to loading the autosave file) and it didn't crash for me.

I suspect it was something to do with your old savegame crossing over to the new one. It should no longer happen for people who begin a new game in v1.1 and play up to this point with the speech slider turned all the way down.
#46
Technical & Bugs forum / Re: GOG Version of Mage's Init...
Last post by GameDevChris - March 20, 2019, 05:49:44 AM
It should work, but you may also need to install/reinstall some of the Visual C Redistributable dependencies.  If you look in the stick FAQ thread, then you can see how to do that.
#47
Mage's Initiation Forum / Re: Biclops weapon
Last post by MusicallyInspired - March 17, 2019, 10:37:51 PM
Yeah, you have to do it before the market closes up shop. Best time to do it I think is before you head for the Redcap camp. After that it's too late.
#48
Mage's Initiation Forum / Re: Biclops weapon
Last post by mademoiselle_meena - March 17, 2019, 02:41:09 PM
I think it's because I found the Biclops too late. I wouldn't be able to give it to the merchant at the spot I was at in the game.
#49
Mage's Initiation Forum / Re: Biclops weapon
Last post by mademoiselle_meena - March 17, 2019, 01:34:23 PM
I did try to search him. D'Arc just keeps saying he has nothing he wants.
#50
Mage's Initiation Forum / Changing Savegame folders on M...
Last post by Jet - March 16, 2019, 12:33:55 PM
Had this buried in another thread and decided to break it out for anyone else seeking the information:

Quote from: Jet on March 08, 2019, 09:05:55 AMWhat command allows me to change savegame folder?

I found some great save game info for macs (and linux) in the game FAQs thread on Steam:

https://steamcommunity.com/app/270610/discussions/0/1836811737983629901/

From the FAQ:

QuoteQ) How can I change the save-game folder on MacOs or Linux?

A) In Windows, you can do this directly from the winsetupexe program. But on MacOs and Linux, you'll need to take a few precautions and follow these steps:

1) First, manually create the new savegame folder you want and name it something appropriate, like "MagesSaves".

2) Go to your current (default) savegame folder and open acsetup.cfg in a text editor. At the bottom of the [misc] section, add the following line containing the absolute path to your new savegame folder. For example, in Windows it would look like this:

user_data_dir=C:\MagesSaves

Tip: On MacOs, you can easily copy long pathnames by selecting the desired file or folder (in this case the Save Game folder that you created), and using Cmd+Opt+C to copy the full pathname. Paste this (using Cmd+V) into the the game's acsetup.cfg file as indicated above.

Note: For MacOS Steam installations, the Mage's Initiation acsetup.cfg file is typically found here: ~/Library/Application Support/Steam/SteamApps/common/Mages Initiation/Mage's Initiation.app/Contents/Resources/acsetup.cfg

Save the acsetup.cfg file and close it.

3) While still in the current (default) savegame folder, copy and paste all files ending in .dat into your new savegames folder (don't move or cut them - just copy and paste). This is important if you want to retain your achievements and in-game settings.

4) Now when you run the game, it should start up and look in the new savegames folder you created (which should be empty, so your in-game savegames list will also appear empty).

5) Repeat the above process for every new savegames folder you wish to create.

6) If you ever want to switch back to an older savegame folder, you'll need to open acsetup.cfg in your original (default) savegames folder and edit the user_data_dir= line to point to the folder where your desired savegames are stored. Then save the acsetup.cfg file and close it. This needs to be done prior to running the game.

(Note: at this point you should copy & paste (overwrite) all .dat files from your most recent savegames folder into the savegames folder you're switching over to, if you want to retain your most up-to date achievements.)

To go back to using the default savegames folder, simply delete the user_data_dir= line from acsetup.cfg all together and save it.

It's a bit fiddly, but there's currently no GUI set-up program for non-Windows AGS games.

So the line to enter in the config file (acsetup.cfg) is user_data_dir=savegamefilepathname

where "savegamefilepathname" is the exact path for the save games folder that we create

Since I'm not using Steam, I found my "acsetup.cfg" file in this folder:

Mac: ~/Library/Application Support/Mage's Initiation/