Quote from: GameDevChris on February 21, 2019, 11:05:42 AM
In v1.1, it should not be more likely to get stuck than in v1.0.
To clarify this, the fix in v1.1 doesn't actually prevent you from getting stuck at all. It's still possible. But now, every 2 seconds, some code is executed that attempts to bump D'arc back onto the nearest walkable area if he's stuck outside of it. So, in theory, if you get stuck, you should only remain stuck for 2 seconds or so.