QuoteIs this going to have stats and skills like an RPG? Is the battle system going to be anything like what we saw in QFG2?
There will be fewer stats than the Quest for Glory games, and the gameplay formula won't rely so much on grinding. Combat will be a little different than the Quest for Glory 2 remake. It will be closer in style to Quest for Glory 4's side-on battle scenes. Outwitting your foe doesn't rely on brute strength, but on mastery of magic spells and combos interweaved with combat maneuvers (throws, blocks, evasive steps etc.)
QuoteHow open-ended is it? Can you just meander around at your leisure or does the game keep you in one place at a time, doing one thing at a time?
There will be multiple endings which affect the endgame in fairly drastic ways. The game world will gradually open up to reveal new places as you explore more, but the initial area that you get to (the land of Iginor) is quite wide. Other areas will open up only for the duration of a specific quest, and won't be accessible again after that.
QuoteAre the incessant questions getting annoying? I'm really psyched about this game. Maybe I should get a life.
Nope, it's all part of the gig. Glad to hear you're anticipating it, by the way. A lot of things are going to be tweaked and refined as we make further progress, however, so anything I mention could still be subject to change at some point.