Easy content idea for epic achievement.

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Darcplayer

Not to presume, but just for fun maybe a semi-egg achievement:

I was thinking you could be award the same bonus point you get for refusing the deal if you freed the priestess for the right reasons, with some item guaranteeing the safety of others. Not what she wants but not as bad as she has it.

1. Requiring you choose correct conversational choices in your encounter with her.

2. that you spare her ''Obviously''

3. Finally that you find a rare randomly dropped stone you need to have equipped in your conductor that has to do with her distant past and Darcs parents.

She would make a magical promise not to kill people randomly. Like an unbreakable Vow in harry potter. ''Turns out they share an ancient ancestry, and she had a friend a long time ago. This is his stone.

Darcs skin tone and regions are about right.

After 500 years his parents could be any kind of people, maybe they married muggles, and his mother is really a secret mage? "That is pushing it but its needed in hiss back ground anyway.'' (Just don't make the priestess his mom through convoluted means in future games.) you'll give 10,000 players nightmares for a week. Bad, bad!

Maybe you need to be water mage?

Easy content idea for epic achievement. Just splice and staple it together if you will...renaming a rare drop. No more voice acting or animations needed. If its an egg it could be a silent thing, if it was not ''splicing'' with inflection. Random series of actions with egg is common in games.

You have a big enough word pool for Darc and most of the other characters, it would be like making a skyrim mod, (unless its not given the engine, and the coding, steam GoG, and DRM ''As well as the lack there of''.

This gives you a hidden thing to do. You know can be done but not really how. The game game logic would assume you refused the deal, award 2 achievements, (or not) the same point. The animation would be the one of freeing the priestess with a condition, with different wording spliced together and in the text box. Easy!

If it were just a question of text, I could do it myself in 10 min. (I know its not).

Edit: that foul old woman at the end would need a one liner. (water master).

In summation, Depending on how you do it its just refusing the deal with a condition, where you get the point, instead of losing it, paying out as if you had freed her. Not like making a side quest or anything. The qfi people added a room later! Its  not that drastic though needing new animations or graphics or items.  Just relabeling a stone with same effects, maybe. ''You just show it to her''.

GameDevChris

Unfortunately, we can't add any new achievements at this stage, as it requires a lot of reshuffling code and could break other things in the process.

Darcplayer

Quote from: GameDevChris on February 22, 2019, 05:53:38 AM
Unfortunately, we can't add any new achievements at this stage, as it requires a lot of reshuffling code and could break other things in the process.

GoG stopped showing them at 58% anyway (I guess it registered all it could). Well then, you could just add this later to boost sells for fun with no achievement! I don't like the way steam dose business. Even though GoG sold out they are still marginally more palatable.
Yet from a Dev's Pov it would not be wise to neglect them, (steam) though they make things to annoying for the player (end user)...but they are nothing, nothing, to origin.